WHD  Wicked Horizon Designs

Wicked Horizon Designs official blog

Showing posts with label scifi. Show all posts
Showing posts with label scifi. Show all posts

Friday, April 17, 2026

 Project Orion update: 04.17.2026

  Hello guys, I have been doing a lot of design work with the game project so my posts about it have been fewer for awhile. A lot of the work has been between 3d Studio Max & Unreal Engine 5. Story composition and editing. I have a bunch of new sample images and vids to share. I hope you enjoy the style and theme of the look as it gradually becomes more complex. The level design is in block-out phase but it carries the style aesthetic theme to some degree.

  The visual vibe has an anime synth/cyber sci-fi look with vast and interesting environments. All of what has been shown is confined to the first game area zone. All of the different locations will be expansive and unique. I want to carry into the experience a sense of vastness.

  I will post some of the new sample images here and others along with sample vids, other information can be found at our various social media links.

  Thank you: W.H.D "Wicked Horizon Designs"






























































Wednesday, January 1, 2025

 Wicked Horizon Designs updated logo:




The composite project for our updated logo was made using frames rendered at 30fps for 30 seconds in 3D Studio Max for the spinning element. The lower part that includes the text font and H.U.D screen was created in After Effects & Premiere Pro. The 3 elements are the lower effect, the text and the spinning logo. Post Production final steps were done in After Effects. Thank you to our teammate Galen C for helping to create our updated sci-fi logo.


Our official website is under construction but you can visit it and checkout the sci-fi style H.U.D theme: https://wickedhorizondesigns.com/

Saturday, August 19, 2023

 Project Orion update 08.19.2023:

The W.H.D team has some new sample test render images to share for "Project Orion". These are "block-out" test renders created in 3D Studio Max using the Arnold Render plugin. Feel free to follow our game dev blog, here, as well as our links on the side and our Affiliate associated links as well.. Thank you.

W.H.D Team.
















Wednesday, February 1, 2023

 


  • Project Orion update 02.01.2023:

    Orion concept art visual presentation:

  •   Wicked Horizon Designs “W.H.D” is pleased to have teamed up with talented Concept Artist Momo Shisu who created the T Pose images for Orion’s base body mesh fitted armor. She did an amazing job making several to scale poses including front, back, 45° front, 45° back, top & bottom angles fitted to our 3d character model. W.H.D is always glad to promote talent that we work with, for individuals, game developers, etc who are looking for a quality Concept Artist to hire for commissions. You can find a link to Momo Shisu’s Twitter on our blog sidebar in the Affiliates category and her D/A link below. Team acknowledgements are as follows, VFX work in 3D Studio Max & After Effects Jamie. Original music score Kimmy, Music Edits Remy, Video Edit Remy.

      We decided on make an Adobe After Effects presentation to share a visual theme to go along with the concept art. Team W.H.D hopes you enjoy the theme we came up with which is meant to have a “holo” file sci-fi vibe. Additional accreditations and acknowledgements are as follows. Adobe Photoshop, Adobe After Effects, Saber plugin for After Effects by Video Copilot, Space Age Regular font from Fonts Geek, SFX from PremiumBeat by Shutterstock. Video Editing was done in DaVinci Resolve, Digital Audio Workstation Reaper & effects used to edit the music Archetype Gojira by Neural DSP, Logic Pro, Soundtoys: Plugin Some Attitude. The descending hexagons is stock footage purchased from Storyblocks. All other work including the alien type font are original W.H.D team creations.

    Wicked Horizon Designs 2023: All rights reserved.

    Links for accreditations & program software used listed below:

  • Momo Shisu:

https://mobile.twitter.com/momoshisu

https://www.deviantart.com/momoshisu

Autodesk 3D Studio Max:

https://www.autodesk.com/products/3ds-max/overview?term=1-YEAR&tab=subscription

Adobe After Effects:

https://www.adobe.com/products/aftereffects.html

Saber plugin by Video Copilot:

https://www.videocopilot.net/blog/2016/03/new-plug-in-saber-now-available-100-free/

Space Age Regular font:

https://fontsgeek.com/fonts/space-age-regular?ref=readme

Storyblocks:

https://www.storyblocks.com/

PremiumBeat by Shutterstock:

https://www.premiumbeat.com/blog/free-sci-fi-hud-computer-sfx/

DaVinci Resolve:

https://www.blackmagicdesign.com/products/davinciresolve

Digital Audio Workstation Reaper & Archetype Gojira by Neural DSP

https://www.reaper.fm/

https://neuraldsp.com/plugins/archetype-gojira

Logic Pro:

https://www.apple.com/logic-pro/

Soundtoys: Plugin Some Attitude:

https://www.soundtoys.com/?gclid=CjwKCAiAleOeBhBdEiwAfgmXf9oS-SJ8TCZ31ePjvyDgwcmvZpVbEjaVnkHZk7YaOU06CrwlguyFuhoC6jIQAvD_BwE

Monday, March 1, 2021

 Good morning everyone from the W.H.D team. Today we are pleased to show some pre-production renders created by one of our Unreal Engine environment artists Sam S. These are initial block-outs he is working on for a biome location for one of our game development projects "Project Orion". In these sample images Sam wanted to convey a feeling of artificiality & warmth with the lighting scheme during a daytime atmospheric cycle. Feel free to follow us on our official Twitter: https://twitter.com/WickedHorizon1 & our Facebook page: https://www.facebook.com/WickedHorizon & our IndieDB development page at: https://www.indiedb.com/members/wickedhorizon