WHD  Wicked Horizon Designs

Wicked Horizon Designs official blog

Showing posts with label design. Show all posts
Showing posts with label design. Show all posts

Friday, April 17, 2026

 Project Orion update: 04.17.2026

  Hello guys, I have been doing a lot of design work with the game project so my posts about it have been fewer for awhile. A lot of the work has been between 3d Studio Max & Unreal Engine 5. Story composition and editing. I have a bunch of new sample images and vids to share. I hope you enjoy the style and theme of the look as it gradually becomes more complex. The level design is in block-out phase but it carries the style aesthetic theme to some degree.

  The visual vibe has an anime synth/cyber sci-fi look with vast and interesting environments. All of what has been shown is confined to the first game area zone. All of the different locations will be expansive and unique. I want to carry into the experience a sense of vastness.

  I will post some of the new sample images here and others along with sample vids, other information can be found at our various social media links.

  Thank you: W.H.D "Wicked Horizon Designs"






























































Tuesday, February 25, 2025

 Focree:






Wicked Horizon Designs welcomes "Focree" to our network of Affiliates. Focree is a very talented 3D artist and asset creator specializing in character modeling and creating high quality 3D assets for various marketplaces & game engines. Here's what Focree has to say. "Hello I design assets for Unity, Unreal & other platforms, offering a wide range of character models and more."

"Focree" Linktree & associated links are posted below in this post and you can also find Focree's link on our sidebar in the Affiliates section.

Linktree: https://linktr.ee/focree

Youtube: https://www.youtube.com/@Focree

Artstation: artstation.com/focree

x.com: x.com/focreeassets

Fab: fab.com/sellers/Focree

Unity Asset Store: assetstore.unity.com/publishers/91010

TikTok: https://www.tiktok.com/@focreeassets


Saturday, November 9, 2024

 Viidith22 Hivemind



  It was a real pleasure creating an animated visual presentation of the Viidith22 Hivemind. My workflow included 3d Studio Max 2024, Adobe Photoshop, Substance Painter, Adobe After Effects. Additionally I used a plugin for After Effects called Saber by video Copilot. I also used some free stock footage for added atmosphere. Huge Dust Particles Overlay Free HD Vfx Footage by CuteStockFootage & HD Fog / smoke clip free download by Rob van Hal. My thanks to these various content creators for sharing their work. Accredit links are listed below, please check out these amazing content creators for their various respective works. I created this visual presentation for horror story narrator Viidith22.

Video link:  Viidith22 Hivemind

Thank you: J.N

W.H.D Official website

Accreditation Links:

Viidith22:

Link: Viidith22 Official Youtube Channel

Saber plugin for Adobe After Effects by Video Copilot:

Link: https://www.youtube.com/@VideoCopilot

HD Fog / smoke clip free download by Rob van Hal:

Link: https://www.youtube.com/watch?v=FJLLevCpKBQ

Huge Dust Particles Overlay - Free HD Vfx Footage by CuteStockFootage:

Link: https://www.youtube.com/watch?v=KS6xmjIsszE

Disclaimer: This project presentation is an original work created by J.N for the Viidith22 brand with the exception of the forementioned free stock footage assets which are accredited and linked in this description. 


Sunday, August 8, 2021

 These are some sample images of the block out level assembly process for Project Orion inside of Unreal Engine. 












Thank you everyone for visiting and reading about our game development progress.

 Sincerely: Team Wicked Horizon Designs  W.H.D

 (Associated links to content mentioned in this update are posted below.)

Wicked Horizon Designs: W.H.D Project Orion links:

official Twitter: https://twitter.com/WickedHorizon1

Official Facebook page: https://www.facebook.com/WickedHorizon

Our IndieDB development page at: https://www.indiedb.com/members/wickedhorizon


Monday, March 1, 2021

 Good morning everyone from the W.H.D team. Today we are pleased to show some pre-production renders created by one of our Unreal Engine environment artists Sam S. These are initial block-outs he is working on for a biome location for one of our game development projects "Project Orion". In these sample images Sam wanted to convey a feeling of artificiality & warmth with the lighting scheme during a daytime atmospheric cycle. Feel free to follow us on our official Twitter: https://twitter.com/WickedHorizon1 & our Facebook page: https://www.facebook.com/WickedHorizon & our IndieDB development page at: https://www.indiedb.com/members/wickedhorizon