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Wicked Horizon Designs official blog

Showing posts with label UE5. Show all posts
Showing posts with label UE5. Show all posts

Friday, April 17, 2026

 Project Orion update: 04.17.2026

  Hello guys, I have been doing a lot of design work with the game project so my posts about it have been fewer for awhile. A lot of the work has been between 3d Studio Max & Unreal Engine 5. Story composition and editing. I have a bunch of new sample images and vids to share. I hope you enjoy the style and theme of the look as it gradually becomes more complex. The level design is in block-out phase but it carries the style aesthetic theme to some degree.

  The visual vibe has an anime synth/cyber sci-fi look with vast and interesting environments. All of what has been shown is confined to the first game area zone. All of the different locations will be expansive and unique. I want to carry into the experience a sense of vastness.

  I will post some of the new sample images here and others along with sample vids, other information can be found at our various social media links.

  Thank you: W.H.D "Wicked Horizon Designs"






























































Sunday, September 28, 2025

 Project Orion character creation by Focree:

Project Orion Demo sample video 01:

The W.H.D Team is
Project Orion Demo sample video 02:


The W.H.D team is very excited to share these demo sample videos of the main game character "Orion". We partnered with an extremely talented 3d character creator and animator "Focree" who helped bring the ideal vision of Orion to life for our game project. Links to Focree's product page and services are available below. Here are a few words from Focree in relation to working with us and the project experience. 

"Hello everyone

I’ve recently finished a freelance project called “Orion” and I’d like to share it with you.

The client approached me with a request to create a stylized character and provided a large set of written materials and references. The idea immediately inspired me — I could already picture the final result in my mind, and I quickly got to work.

The project was built around a standard character development pipeline. The task was to create a game-ready character for Unreal Engine 5, make it modular, and implement customizable shaders. I completed the sculpting, prepared the retopology and UVs, and baked the textures. After that, the only step left was integrating everything into the engine.

While working in UE5, I realized how enjoyable it is to use, so I decided to create the final renders directly in it. I’m very happy with the result and I’m excited to share it with you.
Thank you for your interest in my work!"

Sample Images:





The W.H.D team is very happy to promote Focree's professional brand and services.

"Focree" Linktree & associated links are posted below in this post and you can also find Focree's link on our sidebar in the Affiliates section.

Linktree: https://linktr.ee/focree

Youtube: https://www.youtube.com/@Focree

Artstation: artstation.com/focree

x.com: x.com/focreeassets

Fab:  fab.com/sellers/Focree

Unity Asset Store: assetstore.unity.com/publishers/91010

TikTok: https://www.tiktok.com/@focreeassets






Tuesday, February 25, 2025

 Focree:






Wicked Horizon Designs welcomes "Focree" to our network of Affiliates. Focree is a very talented 3D artist and asset creator specializing in character modeling and creating high quality 3D assets for various marketplaces & game engines. Here's what Focree has to say. "Hello I design assets for Unity, Unreal & other platforms, offering a wide range of character models and more."

"Focree" Linktree & associated links are posted below in this post and you can also find Focree's link on our sidebar in the Affiliates section.

Linktree: https://linktr.ee/focree

Youtube: https://www.youtube.com/@Focree

Artstation: artstation.com/focree

x.com: x.com/focreeassets

Fab: fab.com/sellers/Focree

Unity Asset Store: assetstore.unity.com/publishers/91010

TikTok: https://www.tiktok.com/@focreeassets


Thursday, December 12, 2024

 


Tempest Combat Framework:

   The Wicked Horizon Designs team is really happy to talk about this excellent combat system we are using in conjunction with our game development for "Project Orion in Unreal Engine 5. We will also share the associated links for Tempest in this article.

Description:

   Introducing the Tempest Combat Framework (TCF) your go-to solution for creating robust, single-player, third-person melee combat systems! Whether you're developing an action-packed RPG or a combat-heavy adventure game, TCF offers a flexible, ready-made framework designed to streamline the process. It incorporates essential combat mechanics and dynamic features seen in some of the most iconic melee games, allowing you to focus on designing a unique player experience. 

Unreal Engine Fab Link: Tempest Combat Framework

Inherited Tempest Youtube Link: Tempest Youtube Page