WHD  Wicked Horizon Designs

Wicked Horizon Designs official blog

Showing posts with label texture. Show all posts
Showing posts with label texture. Show all posts

Monday, March 1, 2021

 Good morning everyone from the W.H.D team. Today we are pleased to show some pre-production renders created by one of our Unreal Engine environment artists Sam S. These are initial block-outs he is working on for a biome location for one of our game development projects "Project Orion". In these sample images Sam wanted to convey a feeling of artificiality & warmth with the lighting scheme during a daytime atmospheric cycle. Feel free to follow us on our official Twitter: https://twitter.com/WickedHorizon1 & our Facebook page: https://www.facebook.com/WickedHorizon & our IndieDB development page at: https://www.indiedb.com/members/wickedhorizon