Thursday, October 14, 2021
Project Orion October 2021 update
Sunday, August 8, 2021
These are some sample images of the block out level assembly process for Project Orion inside of Unreal Engine.
Thank you everyone for visiting and reading about our game development progress.
Wicked Horizon Designs: W.H.D Project Orion links:
official Twitter: https://twitter.com/WickedHorizon1
Official Facebook page: https://www.facebook.com/WickedHorizon
Our IndieDB development page at: https://www.indiedb.com/members/wickedhorizon
Friday, April 16, 2021
Good morning everyone from the W.H.D team. We have some new pre-production renders created by one of our Unreal Engine environment artists Sam S. These focus on a W.I.P (work in progress) part of a location in Biome 1 that will be a waterfall valley for one of our game development projects "Project Orion". Feel free to follow us on our official Twitter: https://twitter.com/WickedHorizon1
Official Facebook page: https://www.facebook.com/WickedHorizon
Our IndieDB development page at: https://www.indiedb.com/members/wickedhorizon
Monday, March 1, 2021
Good morning everyone from the W.H.D team. Today we are pleased to show some pre-production renders created by one of our Unreal Engine environment artists Sam S. These are initial block-outs he is working on for a biome location for one of our game development projects "Project Orion". In these sample images Sam wanted to convey a feeling of artificiality & warmth with the lighting scheme during a daytime atmospheric cycle. Feel free to follow us on our official Twitter: https://twitter.com/WickedHorizon1 & our Facebook page: https://www.facebook.com/WickedHorizon & our IndieDB development page at: https://www.indiedb.com/members/wickedhorizon
Wednesday, January 27, 2021